ThinkParametric

Architectural Visualization: Advanced High-Detail Modeling Course

Visualization

Master the art of high-detail architectural modeling with this comprehensive course. Learn to create stunningly realistic visualizations using advanced techniques.

David Guardado

David Guardado

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About this course

This course covers the workflow of 3D modeling one of our assets into very high detail and is a continuation of the previous Image Planning course..

The asset we’re going to focus on is our Sofa. We’re going to start by collecting some additional information on how textile behaves in real life, before we start exporting our low poly model from 3ds Max to ZBrush.

In ZBrush we’re going to add all the detail necessary for a realistic representation of our sofa.

We’ll end by exporting our high definition UV material maps in Substance Designer.

  • 1.- Preparing our couch for exporting to ZBrush

    00min 00seg
  • 2.- Collecting reference images of fabric and couches

    01min 58seg
  • 3.- Exporting our couch from 3ds Max to ZBrush

    12min 19seg
  • 4.- Detailing our couch in ZBrush - part 1

    20min 38seg
  • 5.- Detailing our couch in ZBrush - part 2

    08min 11seg
  • 6.- Detailing our couch in ZBrush - part 3

    15min 32seg
  • 7.- Detailing our couch in ZBrush - part 4

    23min 51seg
  • 8.- Detailing our cushions in ZBrush - part 1

    15min 26seg
  • 9.- Detailing our cushions in ZBrush - part 2

    20min 08seg
  • 10.- Checking our UV layout and exporting our high definition model

    08min 48seg
  • 11.- Baking and exporting our material map information in Substance Designer

    14min 53seg
  • 12.- Differences between UV's from 3ds Max and ZBrush

    06min 04seg